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Forget all that, because nothing these intelligent, hardworking designers will come up can ever be better than being Batman. A question I have been asking myself lately: What if, of all the experiences video games make theoretically available to us, a simulated superhero experience turns out to be what, at the end of the day, video games do best? Forget the young game designer toiling away on her surgery simulation game, the ambitious triple-A game designer trying to figure out how to bring depth and moral probity to the shooter, the indie game designer trying to capture Super Mario lightning in a more contemporary bottle.
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